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#ifndef __IN#ifndefINES_H__
#define __IN#defineINES_H__
//////////////////////////////////////////////////////////////////////////
// ### General ###tures ######tures######tures9IICEB#define
#define ENAB#define
#define ENAB#defineLDARD
#define ENAB#defineY_EX
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General ###tures ######tures######tures///////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### CommonDe###es Systems ###
// #defi###ENAB#defi_CHARACTER
// #ifdef ENABL#ifdefARACTER
// #define USE_#definePOISON
// #define USE_#defineER
// #define USE_#define_POISON
// #define USE_#defineGER
// #define USE_#define/ #define USE_#define #endif
#def#endif#d#def#endifde_PER_ACCOUNT5B#defineSTEM
#define ENAB#defineSYSTEM
#define ENAB#define_SYSTEM
#define ENAB#defineE_SYSTEM
#define ENAB#defineON_SYSTEM
//#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
//#define USE_MAGIC_REDUCTION_STONES
//#endif
// ### CommonDe###es Systems ###
////////###///////////////////////////////////////////////////////////////
#define __DU#defineM__
#define ENAB#definefine __SE#defineO__
#define ENAB#defineR
#define __EN#define
#define __IN#definedefine __CM#defineN__
#define ENAB#defineTEM
#define __DE#definefine __VE#defineifdef __VER#ifdef
#define HEAL#define65
#endif
/***#endif***************/
/* WORLDART SYSTEMS */
#define ENAB#defineWORLDARD
#ifdef ENABL#ifdefAL_WORLDARD
#define ENAB#defineCOPY_WORLDARD // COPY-PASTE attribute and stones trasfert
#endif
/***#endif*************************/
#define ENAB#define // Gaya System Metin2
#define _#defineCHEMY__ // Open shop everywhere
#define __EN#defineEMY__ // Open Refine Window everywhere
#define E#defineS // Bonus strong against Boss
#define ENAB#define // Bonus strong against Metin
#define ENAB#defineR // New Bonus Resist Monster
#define ENAB#define // Sash System Metin2
#define ELEM#define // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#ifdef ELEME#ifdefES //
#define ELEM#define // Target Element Resistence (Target Mob)
#define ENAB#define // New Item Talisman Resistence (Item Metin2 17.5)
#define ENAB#defineISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ENAB#defineCT // Instant Effect Talisman Like Acce
#define ENAB#define // New Add-Change bonus for talisman
#endif
#defi#endifd#defi#endifdT_PLAYER_HP__ // Show Decimal HP
#ifdef __VIE#ifdefYER_HP__ //
#define __VI#defineL_HP__ //
#endif
##ifndef656##ifndef6769
#define ENAB#defineH_SYSTEM // Instant Change Channel
#define __US#defineTEMS__ //Use Green Add & switch for all items
#define __EN#defineLVL_30__ //Use Green Add & switch for all items max lvl 30
#define __EN#defineP__ //New Coord Warp Map in Capital (index 214)
#define __HI#defineM__ // Hide costume part
#define __QU#define // Quest renewal with categories
#define ENAB#defineNE_SYSTEM // Refine System
#define __OP#define__ // Command to open Safebox from python
#define ENAB#define // Sort Inventory
#define __EN#defineN_SYSTEM__ // Extend Official System with Key
#define ENAB#defineE // MultiLanguage
#ifdef ENABL#ifdefUAGE
#define ENAB#define //Multilanguage Translate Mob/Npc
#endif
//#endif#define __EN#defineSHOP__
#define ENAB#defineOP_LOGS
#ifdef __ENA#ifdefINESHOP__
#define ENAB#defineITIES
#endif
#def#endif#d#def#endifdeDL#ifdefD
#define ENAB#defineables autoban if player has too many CShield Async reports
#define ENAB#definePEED_HACK //checks if player is attacking too fast
// #define ENAB#defineED_HACK //checks if player is moving too fast
#define ENAB#defineCK // checks if player is using waithack
// enable this checks if you have time to test it
/*
#define ENAB#defineHACK 100 //checks if player using pickup hack //important: check CPythonPlayer::SendClickItemPacket for pickup time. if you dont have that just disable this define
#define ENAB#defineDE //checks if player is using ghostmode
#define ENAB#defineK //checks player position for wallhack
*/
#endif
/**#endifines ***/
//#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABL#ifdefOP_DEBUG
# ifdef __WIN32__
# define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
# else
# define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
# ##argse
# d#elseOFFSHOP_DEBUG(...)
#endif
#defi#endif##defi#endif105RGE_DYNAMIC_PACKET__NAB#defineTRA_PROTO
#define ENAB#defineTEM
#define ENAB#defineBONUS
#define ENAB#definedefine ENAB#define //yang over 2kkk
#endif
#define __IN#defineINES_H__
//////////////////////////////////////////////////////////////////////////
// ### General ###tures ######tures######tures9IICEB#define
#define ENAB#define
#define ENAB#defineLDARD
#define ENAB#defineY_EX
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General ###tures ######tures######tures///////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### CommonDe###es Systems ###
// #defi###ENAB#defi_CHARACTER
// #ifdef ENABL#ifdefARACTER
// #define USE_#definePOISON
// #define USE_#defineER
// #define USE_#define_POISON
// #define USE_#defineGER
// #define USE_#define/ #define USE_#define #endif
#def#endif#d#def#endifde_PER_ACCOUNT5B#defineSTEM
#define ENAB#defineSYSTEM
#define ENAB#define_SYSTEM
#define ENAB#defineE_SYSTEM
#define ENAB#defineON_SYSTEM
//#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
//#define USE_MAGIC_REDUCTION_STONES
//#endif
// ### CommonDe###es Systems ###
////////###///////////////////////////////////////////////////////////////
#define __DU#defineM__
#define ENAB#definefine __SE#defineO__
#define ENAB#defineR
#define __EN#define
#define __IN#definedefine __CM#defineN__
#define ENAB#defineTEM
#define __DE#definefine __VE#defineifdef __VER#ifdef
#define HEAL#define65
#endif
/***#endif***************/
/* WORLDART SYSTEMS */
#define ENAB#defineWORLDARD
#ifdef ENABL#ifdefAL_WORLDARD
#define ENAB#defineCOPY_WORLDARD // COPY-PASTE attribute and stones trasfert
#endif
/***#endif*************************/
#define ENAB#define // Gaya System Metin2
#define _#defineCHEMY__ // Open shop everywhere
#define __EN#defineEMY__ // Open Refine Window everywhere
#define E#defineS // Bonus strong against Boss
#define ENAB#define // Bonus strong against Metin
#define ENAB#defineR // New Bonus Resist Monster
#define ENAB#define // Sash System Metin2
#define ELEM#define // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#ifdef ELEME#ifdefES //
#define ELEM#define // Target Element Resistence (Target Mob)
#define ENAB#define // New Item Talisman Resistence (Item Metin2 17.5)
#define ENAB#defineISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ENAB#defineCT // Instant Effect Talisman Like Acce
#define ENAB#define // New Add-Change bonus for talisman
#endif
#defi#endifd#defi#endifdT_PLAYER_HP__ // Show Decimal HP
#ifdef __VIE#ifdefYER_HP__ //
#define __VI#defineL_HP__ //
#endif
##ifndef656##ifndef6769
#define ENAB#defineH_SYSTEM // Instant Change Channel
#define __US#defineTEMS__ //Use Green Add & switch for all items
#define __EN#defineLVL_30__ //Use Green Add & switch for all items max lvl 30
#define __EN#defineP__ //New Coord Warp Map in Capital (index 214)
#define __HI#defineM__ // Hide costume part
#define __QU#define // Quest renewal with categories
#define ENAB#defineNE_SYSTEM // Refine System
#define __OP#define__ // Command to open Safebox from python
#define ENAB#define // Sort Inventory
#define __EN#defineN_SYSTEM__ // Extend Official System with Key
#define ENAB#defineE // MultiLanguage
#ifdef ENABL#ifdefUAGE
#define ENAB#define //Multilanguage Translate Mob/Npc
#endif
//#endif#define __EN#defineSHOP__
#define ENAB#defineOP_LOGS
#ifdef __ENA#ifdefINESHOP__
#define ENAB#defineITIES
#endif
#def#endif#d#def#endifdeDL#ifdefD
#define ENAB#defineables autoban if player has too many CShield Async reports
#define ENAB#definePEED_HACK //checks if player is attacking too fast
// #define ENAB#defineED_HACK //checks if player is moving too fast
#define ENAB#defineCK // checks if player is using waithack
// enable this checks if you have time to test it
/*
#define ENAB#defineHACK 100 //checks if player using pickup hack //important: check CPythonPlayer::SendClickItemPacket for pickup time. if you dont have that just disable this define
#define ENAB#defineDE //checks if player is using ghostmode
#define ENAB#defineK //checks player position for wallhack
*/
#endif
/**#endifines ***/
//#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABL#ifdefOP_DEBUG
# ifdef __WIN32__
# define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
# else
# define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
# ##argse
# d#elseOFFSHOP_DEBUG(...)
#endif
#defi#endif##defi#endif105RGE_DYNAMIC_PACKET__NAB#defineTRA_PROTO
#define ENAB#defineTEM
#define ENAB#defineBONUS
#define ENAB#definedefine ENAB#define //yang over 2kkk
#endif