[C++]Fix crash core reload q
Scris: Vin Dec 02, 2022 9:46 pm
Intrati in questmanager.h si cautati:
Adaugati sub:
Intrati in questmanager.cpp si cautati:
Adaugati sub:
In acelasi fisier cautati:
Adaugati sub: Sursa BINARY
Intrati in PythonNetworkStream.h si cautati:
Adaugati sub:
Intrati in PythonNetworkStream.cpp si la sfarsitul fisierului adaugati:
Intrati in PythonNetworkStreamPhaseGame.cpp si la bool CPythonNetworkStream::RecvScriptPacket(), dupa str[str.size()-1] = '\0';
Adaugati:
root files(client)
Intrati in interfacemodule.py si inainte de:
Adaugati:
Intrati in game.py si sub:
Adaugati:
Adaugati sub:
Intrati in questmanager.cpp si cautati:
Adaugati sub:
In acelasi fisier cautati:
Adaugati sub: Sursa BINARY
Intrati in PythonNetworkStream.h si cautati:
Adaugati sub:
Intrati in PythonNetworkStream.cpp si la sfarsitul fisierului adaugati:
Intrati in PythonNetworkStreamPhaseGame.cpp si la bool CPythonNetworkStream::RecvScriptPacket(), dupa str[str.size()-1] = '\0';
Adaugati:
root files(client)
Intrati in interfacemodule.py si inainte de:
Adaugati:
Intrati in game.py si sub:
Adaugati: