[C++]Item Award - Vegas
Scris: Mar Iul 25, 2023 8:06 am
- Fixed problem with save bonus after reload items.
- Fixed problem with unknown values.
- Correction for socket real time and more.
- Fixed unknown average/skill damage bonus value. player.item_proto.addon_type = -1 (Eg. 189, 199, 299, 1139, 1179, 2159, 2179, 3169, 3219, 5119, 5129, 6019, 6069, 6079, 7169)[+0 - +9] That's for the items which have addon type (-1) and you added them in item shop without bonuses like skill damage or hit damage, value x, y as default, so they'll will be without bonuses and get bugged. Now when the item will be inserted there'll be a check if item doesn't have those bonuses (from query) add a random average/skill damage bonus value.