[FULL]Meley Dungeon
Scris: Sâm Apr 06, 2024 9:41 am
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MALL_DESC_IDX_START+player.POINT_PC_BANG_DROP_BONUS: (localeInfo.TOOLTIP_MALL_ITEMBONUS_P_STATIC, "d:/ymir work/ui/skill/common/affect/Item_Bonus_p_on.sub",),
}
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if app.ENABLE_MELEY_LAIR_DUNGEON:
AFFECT_DATA_DICT[chr.AFFECT_STATUE1] = ("1", "d:/ymir work/effect/monster2/redd_moojuk.mse")
AFFECT_DATA_DICT[chr.AFFECT_STATUE2] = ("2", "d:/ymir work/effect/monster2/redd_moojuk.mse")
AFFECT_DATA_DICT[chr.AFFECT_STATUE3] = ("3", "d:/ymir work/effect/monster2/redd_moojuk_blue.mse")
AFFECT_DATA_DICT[chr.AFFECT_STATUE4] = ("4", "d:/ymir work/effect/monster2/redd_moojuk_green.mse")
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else:
net.SendExchangeStartPacket(dstChrID)
net.SendExchangeItemAddPacket(attachedInvenType, attachedItemSlotPos, 0)
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if app.ENABLE_MELEY_LAIR_DUNGEON:
if chr.IsStone(dstChrID):
net.SendGiveItemPacket(dstChrID, attachedInvenType, attachedItemSlotPos, 0)
else:
net.SendExchangeStartPacket(dstChrID)
net.SendExchangeItemAddPacket(attachedInvenType, attachedItemSlotPos, 0)