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[FULL]Meley Dungeon

Scris: Sâm Apr 06, 2024 9:41 am
de F. Gabriel
Imagine
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In uiaffectshower.py caută:

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MALL_DESC_IDX_START+player.POINT_PC_BANG_DROP_BONUS: (localeInfo.TOOLTIP_MALL_ITEMBONUS_P_STATIC, "d:/ymir work/ui/skill/common/affect/Item_Bonus_p_on.sub",),
}
Adaugă sub:

Cod: Selectaţi tot

	if app.ENABLE_MELEY_LAIR_DUNGEON:
		AFFECT_DATA_DICT[chr.AFFECT_STATUE1] = ("1", "d:/ymir work/effect/monster2/redd_moojuk.mse")
		AFFECT_DATA_DICT[chr.AFFECT_STATUE2] = ("2", "d:/ymir work/effect/monster2/redd_moojuk.mse")
		AFFECT_DATA_DICT[chr.AFFECT_STATUE3] = ("3", "d:/ymir work/effect/monster2/redd_moojuk_blue.mse")
		AFFECT_DATA_DICT[chr.AFFECT_STATUE4] = ("4", "d:/ymir work/effect/monster2/redd_moojuk_green.mse")
Caută (game.py):

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							else:
								net.SendExchangeStartPacket(dstChrID)
								net.SendExchangeItemAddPacket(attachedInvenType, attachedItemSlotPos, 0)
Modifică:

Cod: Selectaţi tot

						if app.ENABLE_MELEY_LAIR_DUNGEON:
							if chr.IsStone(dstChrID):
								net.SendGiveItemPacket(dstChrID, attachedInvenType, attachedItemSlotPos, 0)
							else:
								net.SendExchangeStartPacket(dstChrID)
								net.SendExchangeItemAddPacket(attachedInvenType, attachedItemSlotPos, 0)

Re: [FULL]Meley Dungeon

Scris: Lun Apr 08, 2024 8:59 pm
de askren
te salut frate mersi mult

Re: [FULL]Meley Dungeon

Scris: Sâm Apr 27, 2024 10:28 am
de Shiss
vreau acest dungeon

Re: [FULL]Meley Dungeon

Scris: Dum Apr 28, 2024 9:42 pm
de crisan
sa speram ca este functional

Re: [FULL]Meley Dungeon

Scris: Mie Mai 01, 2024 2:20 pm
de Nowem
Nice, I'll try it to see

Re: [FULL]Meley Dungeon

Scris: Mar Mai 07, 2024 9:05 pm
de Ene
super mersi mult