[Quest]Drop Oua de Paste
Scris: Joi Apr 25, 2024 8:38 pm
Cod: Selectaţi tot
quest oua_truhen begin
state start begin
when login begin
if game.get_event_flag("oua_event") == 1 then
notice("Evenimentul : Ouã de Paste ~ Activ !")
end
end
when kill begin
local m_ind = pc.get_map_index()
if npc.is_pc() then
else
if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 20 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 40 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 60 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 70 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 90 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 250 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
end
end
end
when 30129.chat."<GM> Eveniment Ouã de Paste" with pc.is_gm() begin
if game.get_event_flag("oua_event") == 1 then
say_title("Administrare Eveniment:")
say("")
say("Ouã de Paste : ~ Activ ")
say("")
say_reward("Inchieire event ??")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul a luat sfârsit .")
say("~ Pe data viitoare !")
game.set_event_flag("oua_event", 0)
char_log(0, "oua_event_end from" ..pc.get_name())
notice_all("Evenimentul : Ouã de Paste ~ Terminat.")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Ouã de Paste : ~ Închis ")
say("")
say_reward("Start Eveniment?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul ~ A Început ! .")
say("~ Succes la strans mai multe Ouã de Paste !")
game.set_event_flag("oua_event", 1)
char_log(0, "oua_event_start from" ..pc.get_name())
notice_all("Evenimentul : Ouã de Paste ~ A Început !")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
end
end
when 30129.chat."<GM> Drop Ouã de Paste" with pc.is_gm() begin
if pc.get_name() == "[OwN]d3nTz1k" then
say_title("Administrare Eveniment:")
say("")
say("Cat de mult sã fie dropul acestora ?")
say("")
say_reward("Între 1-100")
say("")
local new_chance = tonumber(input())
if new_chance < 0 or new_chance > 100 then
say_title("Administrare Eveniment:")
say("")
say("Introducere incorectã ~")
else
char_log(0, "oua_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
game.set_event_flag("oua_drop_chance", new_chance)
say_title("Administrare Eveniment:")
say("")
say("Dropul actual " ..new_chance.. " setat.")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Nu ai dreptul pentru a executa evenimentul .")
end
end
end
end