Intrati in questmanager.h si cautati:
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Intrati in questmanager.cpp si cautati:
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In acelasi fisier cautati:
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Sursa BINARY
Intrati in PythonNetworkStream.h si cautati:
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Intrati in PythonNetworkStream.cpp si la sfarsitul fisierului adaugati:
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Intrati in PythonNetworkStreamPhaseGame.cpp si la bool CPythonNetworkStream::RecvScriptPacket(), dupa str[str.size()-1] = '\0';
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root files(client)
Intrati in interfacemodule.py si inainte de:
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Intrati in game.py si sub:
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