Cod: Selectaţi tot
quest oua_truhen begin
state start begin
when login begin
if game.get_event_flag("oua_event") == 1 then
notice("Evenimentul : Ouã de Paste ~ Activ !")
end
end
when kill begin
local m_ind = pc.get_map_index()
if npc.is_pc() then
else
if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 20 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 40 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 60 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 70 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 90 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 250 then
if game.get_event_flag("oua_event") == 1 then
local chance = number(1, 100)
local chance_max = game.get_event_flag("oua_drop_chance")
if chance <= chance_max then
pc.give_item2(50160)
--game.drop_item(50160)
else
end
else
end
end
end
end
when 30129.chat."<GM> Eveniment Ouã de Paste" with pc.is_gm() begin
if game.get_event_flag("oua_event") == 1 then
say_title("Administrare Eveniment:")
say("")
say("Ouã de Paste : ~ Activ ")
say("")
say_reward("Inchieire event ??")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul a luat sfârsit .")
say("~ Pe data viitoare !")
game.set_event_flag("oua_event", 0)
char_log(0, "oua_event_end from" ..pc.get_name())
notice_all("Evenimentul : Ouã de Paste ~ Terminat.")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Ouã de Paste : ~ Închis ")
say("")
say_reward("Start Eveniment?")
local s=select("Da", "Nu")
if s==1 then
say_title("Administrare Eveniment:")
say("")
say("Evenimentul ~ A Început ! .")
say("~ Succes la strans mai multe Ouã de Paste !")
game.set_event_flag("oua_event", 1)
char_log(0, "oua_event_start from" ..pc.get_name())
notice_all("Evenimentul : Ouã de Paste ~ A Început !")
elseif s==2 then
say_title("Administrare Eveniment:")
say("")
say("~ Pe curând !")
end
end
end
when 30129.chat."<GM> Drop Ouã de Paste" with pc.is_gm() begin
if pc.get_name() == "[OwN]d3nTz1k" then
say_title("Administrare Eveniment:")
say("")
say("Cat de mult sã fie dropul acestora ?")
say("")
say_reward("Între 1-100")
say("")
local new_chance = tonumber(input())
if new_chance < 0 or new_chance > 100 then
say_title("Administrare Eveniment:")
say("")
say("Introducere incorectã ~")
else
char_log(0, "oua_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
game.set_event_flag("oua_drop_chance", new_chance)
say_title("Administrare Eveniment:")
say("")
say("Dropul actual " ..new_chance.. " setat.")
say("~ Pe curând !")
end
else
say_title("Administrare Eveniment:")
say("")
say("Nu ai dreptul pentru a executa evenimentul .")
end
end
end
end
Cod: Selectaţi tot
quest easter_event begin
state start begin
when 30129.chat."GM: Deschide event-ul de Paste" with pc.is_gm() and game.get_event_flag("easter_start") == 0 begin
say_title(""..mob_name(30129).."")
say_reward("Vrei sa deschizi event-ul de Paste?")
start_event = select("Da", "Nu")
if start_event == 2 then
return;
end
game.set_event_flag("easter_start", 1)
game.set_event_flag("easter_eggs_count", 0)
game.set_event_flag("easter_empty_baskets_count", 0)
game.set_event_flag("easter_egg_baskets_count", 0)
notice("Evenimentul de Paste s-a deschis! Vorbeste cu Iepurasul de Paste!")
end
when 30129.chat."Ouale de Paste" with game.get_event_flag("easter_start") == 1 begin
say_title(""..mob_name(30129).."")
say("Salut!")
say("Se stie in randul nostru ca Iepurasii de Paste")
say("sunt din ce in ce mai putin crezuti de catre")
say("copiii din cele trei regate. De aceea, eu am")
say("fost trimit pentru a va dovedi ca Iepurasii")
say("de Paste exista!")
say_reward("Drept consecinta, am venit cu o armata de pietre")
say_reward("Metin, ca sa ma razbun pe necredinta oamenilor!")
wait()
say_pc_name()
say("")
say("Ma gandesc ca poate Iepurasul s-ar mai linisti")
say("daca oamenii de pretutindeni i-ar aduce oua,")
say("luand exemplu de la el, care in fiecare an")
say("munceste pe rupte ca sa vopseasca ouale")
say("si sa le dea copiiilor...")
wait()
set_state(give_eggs)
end
end
state give_eggs begin
when 30129.chat."Am adus oua de Paste" with game.get_event_flag("easter_start") == 1 begin
say_title(""..mob_name(30129).."")
say("Ai adus oua de Paste? Vai... ce frumos! Si eu")
say("care credeam ca trebuie sa recurg la forta")
say("pentru a convinge oamenii ca exist si eu pe")
say("lume...")
if pc.count_item(50160) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50160)
elseif pc.count_item(50161) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50161)
elseif pc.count_item(50162) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50162)
elseif pc.count_item(50163) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50163)
elseif pc.count_item(50164) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50164)
elseif pc.count_item(50165) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50165)
elseif pc.count_item(50166) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50166)
elseif pc.count_item(50167) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50167)
elseif pc.count_item(50168) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50168)
elseif pc.count_item(50169) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50169)
elseif pc.count_item(50170) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50170)
elseif pc.count_item(50171) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50171)
elseif pc.count_item(50172) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50172)
elseif pc.count_item(50173) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50173)
elseif pc.count_item(50174) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50174)
elseif pc.count_item(50175) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50175)
elseif pc.count_item(50176) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50176)
elseif pc.count_item(50177) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50177)
elseif pc.count_item(50178) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50178)
elseif pc.count_item(50179) != 0 then
say_reward("Multumesc, iti voi da un cadou pentru")
say_reward("acest fapt!")
pc.setqf("easter_egg_vnum", 50179)
else
say_reward("Of... Nu ai oua??? Eram sigur ca")
say_reward("e prea frumos ca sa fie adevarat...")
return;
end
wait()
say_title(""..mob_name(30129).."")
say("Vrei sa imi dai acest ou in schimbul unui")
say("cadou?")
say_item("Ou de Paste", pc.getqf("easter_egg_vnum"), "")
select_egg = select("Da", "Nu")
if select_egg == 2 then
say_title(""..mob_name(30129).."")
say("Asta e... In viata nu faci doar lucruri care")
say("iti plac...")
return;
else
pc.remove_item(pc.getqf("easter_egg_vnum"), 1)
pc.setqf("easter_egg_vnum", 0)
game.set_event_flag("easter_eggs_count", game.get_event_flag("easter_eggs_count")+1)
say_title(""..mob_name(30129).."")
say("Uite cadoul tau...")
local s = number(1, 43)
if 1 <= s and 5 >= s then
say_item("Elixirul Cercetatorului - 1 buc.", 71035, "")
pc.give_item2(71035,1)
elseif 5 >= s and 10 <= s then
say_item("Medalia Dragonului - 5 buc.", 71004, "")
pc.give_item2(71004,5)
elseif 10 >= s and 5 <= s then
say_item("Coada Scorpion + - 1 buc.", 30081, "")
pc.give_item2(30081,1)
elseif 20 >= s and 10 <= s then
say_item("Busola Pietrelor Metin - 1 buc.", 27989, "")
pc.give_item2(27989,1)
elseif 21 == s then
say_item("Metal Magic - 1 buc.", 25041, "")
pc.give_item2(25041,1)
elseif 22 == s then
say_item("Colier de Lacrima Cer+0 - 1 buc.", 16200, "")
pc.give_item2(16200,1)
elseif 23 == s then
say_item("Cercei de Lacrima Cer+0 - 1 buc.", 17200, "")
pc.give_item2(17200,1)
elseif 24 == s then
say_item("Bratara Lacrima Cer+0 - 1 buc.", 14200, "")
pc.give_item2(14200,1)
elseif 25 == s then
say_item("Papuci de Phoenix+0 - 1 buc.", 15200, "")
pc.give_item2(15200,1)
elseif 26 == s then
say_item("Scut Vultur+0 - 1 buc.", 13060, "")
pc.give_item2(13060,1)
elseif 27 == s then
say_item("Scut Tigru+0 - 1 buc.", 13080, "")
pc.give_item2(13080,1)
elseif 28 == s then
say_item("Scut Leu+0 - 1 buc.", 13100, "")
pc.give_item2(13100,1)
elseif 29 == s then
say_item("Scut Solzi de Dragon+0 - 1 buc.", 13120, "")
pc.give_item2(13120,1)
elseif 30 == s then
say_item("Cartea Comandantului - 1 buc.", 70003, "")
pc.give_item2(70003,1)
elseif 31 == s then
say_item("Lingou 97kk - 1 buc.", 30600, "")
pc.give_item2(30600,1)
elseif 32 == s then
say_item("Perla alba - 1 buc.", 27992, "")
pc.give_item2(27992,1)
elseif 33 == s then
say_item("Perla Albastra - 1 buc.", 27993, "")
pc.give_item2(27993,1)
elseif 34 == s then
say_item("Perla Visinie - 1 buc.", 27994, "")
pc.give_item2(27994,1)
elseif 35 == s then
say_item("Binecuvantarea Vietii - 10 buc.", 71018, "")
pc.give_item2(71018,10)
elseif 36 == s then
say_item("Binecuvantarea Magiei - 15 buc.", 71019, "")
pc.give_item2(71019,15)
elseif 37 == s then
say_item("Binecuvantarea Dragon - 10 buc.", 71020, "")
pc.give_item2(71020,10)
elseif 38 == s then
say_item("Lingou 243kk - 1 buc.", 30601, "")
pc.give_item2(30601,1)
elseif 39 == s then
say_item("Pho-Hwan De Atac Negru - 1 buc.", 436, "")
pc.give_item2(436,1)
elseif 40 == s then
say_item("Otel de war - 1 buc.", 11290, "")
pc.give_item2(11290,1)
elseif 41 == s then
say_item("Otel de ninja - 1 buc.", 11290, "")
pc.give_item2(11490,1)
elseif 42 == s then
say_item("Otel de Sura - 1 buc.", 11690, "")
pc.give_item2(11690,1)
elseif 43 == s then
say_item("Otel de Shaman - 1 buc.", 11890, "")
pc.give_item2(11890,1)
end
end
end
when 30129.chat."Am un cos gol" with pc.count_item(50180) >= 1 and game.get_event_flag("easter_start") == 1 begin
say_title(""..mob_name(30129).."")
say("Ai un cos gol? Daca vrei sa pui oua in el,")
say("da-mi cosul, iar apoi da-mi ouale, le voi")
say("pune eu in cos.")
give_basket = select("Da cosul", "Nu da cosul")
if give_basket == 2 then
return;
else
pc.remove_item(50180, 1)
game.set_event_flag("easter_empty_baskets_count", game.get_event_flag("easter_empty_baskets_count")+1)
say_title("Informatii:")
say("Pentru a-i da ouale Iepurasului de Paste, trage")
say("ouale pe el.")
pc.setqf("easter_make_basket_active", 1)
pc.setqf("easter_make_basket_needed_eggs", 3)
end
end
when 30129.take with pc.getqf("easter_make_basket_active") == 1 and game.get_event_flag("easter_start") == 1 begin
if item.vnum >= 50160 and item.vnum <= 50179 then
if pc.getqf("easter_make_basket_needed_eggs") >= 1 then
pc.setqf("easter_make_basket_needed_eggs", pc.getqf("easter_make_basket_needed_eggs")-1)
pc.remove_item(item.vnum, 1)
game.set_event_flag("easter_eggs_count", game.get_event_flag("easter_eggs_count")+1)
say_title(""..mob_name(30129).."")
if pc.getqf("easter_make_basket_needed_eggs") == 0 then
say("Multumesc! Se pare ca am terminat cosul.")
say("Poftim!")
pc.setqf("easter_make_basket_active", 0)
pc.give_item2(50181,1)
return;
end
say("Multumesc! Mai am nevoie de "..pc.getqf("easter_make_basket_needed_eggs").." oua pentru")
say("a realiza cosul.")
else
say_title(""..mob_name(30129).."")
say("Multumesc! Se pare ca am terminat cosul.")
say("Poftim!")
pc.setqf("easter_make_basket_active", 0)
pc.give_item2(50181,1)
end
else
say_title(""..mob_name(30129).."")
say("Acest obiect nu este un ou. Nu il pot pune in cos.")
end
end
when 30129.chat."Am un cos cu Oua de Paste" with pc.count_item(50181) >= 1 and game.get_event_flag("easter_start") == 1 begin
say_title(""..mob_name(30129).."")
say("Ai un cos cu oua? Ce frumos ar fi")
say("daca mi-ai da acest cos! Iti voi da o recompensa")
say("frumoasa in schimbul lui!")
give_basket = select("Da cosul", "Nu da cosul")
if give_basket == 2 then
return;
else
pc.remove_item(50181, 1)
game.set_event_flag("easter_egg_baskets_count", game.get_event_flag("easter_egg_baskets_count")+1)
say_title(""..mob_name(30129).."")
say("Uite cadoul tau...")
local s = number(1, 43)
if 1 <= s and 5 >= s then
say_item("Elixirul Cercetatorului - 1 buc.", 71035, "")
pc.give_item2(71035,1)
elseif 5 >= s and 10 <= s then
say_item("Medalia Dragonului - 5 buc.", 71004, "")
pc.give_item2(71004,5)
elseif 10 >= s and 5 <= s then
say_item("Coada Scorpion + - 1 buc.", 30081, "")
pc.give_item2(30081,1)
elseif 20 >= s and 10 <= s then
say_item("Busola Pietrelor Metin - 1 buc.", 27989, "")
pc.give_item2(27989,1)
elseif 21 == s then
say_item("Metal Magic - 1 buc.", 25041, "")
pc.give_item2(25041,1)
elseif 22 == s then
say_item("Colier de Lacrima Cer+0 - 1 buc.", 16200, "")
pc.give_item2(16200,1)
elseif 23 == s then
say_item("Cercei de Lacrima Cer+0 - 1 buc.", 17200, "")
pc.give_item2(17200,1)
elseif 24 == s then
say_item("Bratara Lacrima Cer+0 - 1 buc.", 14200, "")
pc.give_item2(14200,1)
elseif 25 == s then
say_item("Papuci de Phoenix+0 - 1 buc.", 15200, "")
pc.give_item2(15200,1)
elseif 26 == s then
say_item("Scut Vultur+0 - 1 buc.", 13060, "")
pc.give_item2(13060,1)
elseif 27 == s then
say_item("Scut Tigru+0 - 1 buc.", 13080, "")
pc.give_item2(13080,1)
elseif 28 == s then
say_item("Scut Leu+0 - 1 buc.", 13100, "")
pc.give_item2(13100,1)
elseif 29 == s then
say_item("Scut Solzi de Dragon+0 - 1 buc.", 13120, "")
pc.give_item2(13120,1)
elseif 30 == s then
say_item("Cartea Comandantului - 1 buc.", 70003, "")
pc.give_item2(70003,1)
elseif 31 == s then
say_item("Lingou 97kk - 1 buc.", 30600, "")
pc.give_item2(30600,1)
elseif 32 == s then
say_item("Perla alba - 1 buc.", 27992, "")
pc.give_item2(27992,1)
elseif 33 == s then
say_item("Perla Albastra - 1 buc.", 27993, "")
pc.give_item2(27993,1)
elseif 34 == s then
say_item("Perla Visinie - 1 buc.", 27994, "")
pc.give_item2(27994,1)
elseif 35 == s then
say_item("Binecuvantarea Vietii - 10 buc.", 71018, "")
pc.give_item2(71018,10)
elseif 36 == s then
say_item("Binecuvantarea Magiei - 15 buc.", 71019, "")
pc.give_item2(71019,15)
elseif 37 == s then
say_item("Binecuvantarea Dragon - 10 buc.", 71020, "")
pc.give_item2(71020,10)
elseif 38 == s then
say_item("Lingou 243kk - 1 buc.", 30601, "")
pc.give_item2(30601,1)
elseif 39 == s then
say_item("Pho-Hwan De Atac Negru - 1 buc.", 436, "")
pc.give_item2(436,1)
elseif 40 == s then
say_item("Otel de war - 1 buc.", 11290, "")
pc.give_item2(11290,1)
elseif 41 == s then
say_item("Otel de ninja - 1 buc.", 11290, "")
pc.give_item2(11490,1)
elseif 42 == s then
say_item("Otel de Sura - 1 buc.", 11690, "")
pc.give_item2(11690,1)
elseif 43 == s then
say_item("Otel de Shaman - 1 buc.", 11890, "")
pc.give_item2(11890,1)
end
end
end
when 30129.chat."GM: Statistici Event de Paste" with pc.is_gm() and game.get_event_flag("easter_start") == 1 begin
local eggs = game.get_event_flag("easter_eggs_count")
local empty_baskets = game.get_event_flag("easter_empty_baskets_count")
local egg_baskets = game.get_event_flag("easter_egg_baskets_count")
say_title(""..mob_name(30129).."")
say_reward("Pana acum, "..eggs.." oua au fost duse la iepuras!")
say("")
say_reward("Pana acum, "..empty_baskets.." cosuri goale au fost duse la iepuras!")
say("")
say_reward("Pana acum, "..egg_baskets.." cosuri cu oua au fost duse la iepuras!")
return;
end
when 30129.chat."GM: Inchide event-ul de Paste" with pc.is_gm() and game.get_event_flag("easter_start") == 1 begin
say_title(""..mob_name(30129).."")
say_reward("Vrei sa inchizi event-ul de Paste?")
close_event = select("Da", "Nu")
if close_event == 2 then
return;
end
say_title(""..mob_name(30129).."")
say_reward("Sigur vrei sa faci acest lucru?")
say_reward("Este ultima sansa de a te razgandi!!!")
close = select("Da", "Nu")
if close_event == 2 then
return;
end
game.set_event_flag("easter_start", 0)
game.set_event_flag("easter_eggs_count", 0)
game.set_event_flag("easter_empty_baskets_count", 0)
game.set_event_flag("easter_egg_baskets_count", 0)
notice_all("Evenimentul de Paste s-a incheiat!")
notice_all("Ouale si cosurile le puteti distruge la Cetateanul Turmentat!")
end
when login with game.get_event_flag("easter_start") == 0 begin
pc.setqf("easter_make_basket_active", 0)
pc.setqf("easter_make_basket_needed_eggs", 0)
set_state(start)
end
end
end
Tutorial instalare quest:
1. Salvaţi conţinutul quest-ului într-un fişier text numit de exemplu nume_quest.quest .
2. Vă conectaţi la filezilla / winscp şi întrati în /usr/home/game/share/locale/germany/quest (depinde ce server aveţi).
3. Îl puneţi acolo (să fie .quest) şi da-ţi permisiuni 777.
4. Te loghezi în FreeBSD / putty şi scrii în felul următor: cd /usr/home/game/share/locale/germany/quest apoi ./qc nume_quest.quest
5. Intraţi pe server şi scrieţi /reload q .
6. Testaţi quest-ul .