Cod: Selectaţi tot
int pc_set_skillgroup(lua_State* L)
{
if (!lua_isnumber(L, 1))
sys_err("QUEST wrong skillgroup number");
else
{
CQuestManager & q = CQuestManager::Instance();
LPCHARACTER ch = q.GetCurrentCharacterPtr();
ch->SetSkillGroup((BYTE) rint(lua_tonumber(L, 1)));
}
return 0;
}

