Cauta toate int dam si modifica-le cu :
long long dam
Char.h
Cauta toate int dam si modifica-le cu :
InstanceBaseEffect.cpplong long dam
Cauta:
Modifica cu:void CInstanceBase::AddDamageEffect(DWORD damage,BYTE flag,BOOL bSelf,BOOL bTarget);
Cauta:void CInstanceBase::AddDamageEffect(long long damage,BYTE flag,BOOL bSelf,BOOL bTarget);
Modifica cu:if(index > 7)
Cauta:if(index > 19)
Modifica cu:DWORD index = 0;
DWORD num = 0;
InstanceBase.h:long long index = 0;
long long num = 0;
Cauta DWORD damage;
Modifica cu:
Cauta:long long damage;
Modifica cu:void AddDamageEffect(DWORD damage,BYTE flag,BOOL bSelf,BOOL bTarget);
Sursa: [HF]WHITEvoid AddDamageEffect(long long damage,BYTE flag,BOOL bSelf,BOOL bTarget);